Walkthrough
Chapter-by-chapter Astonishia Story walkthrough — follow Lloyd's hunt for the stolen Wand of Kinan from the opening scene to the final battle against the Elven Queen.
Introduction
The Walkthrough hub charts the entire story of Astonishia Story in the order it unfolds, so you always know where to go next and why. The tale follows Lloyd von Reuental, vice-commander of Palmira's 5th Infantry, who loses the holy Wand of Kinan to the half-elf knight Francis De La Cross in the opening scene and must reclaim it to restore his honor. The pursuit carries the party through the lands of Astonishia, into the elven conflict over the dying Life Tree, and finally toward the Elven Queen Brimhild, who seeks the power of an ancient god. These guides combine story summaries with practical directions — where to head, who to talk to, which fights are coming — while keeping spoilers clearly marked so players can choose how much to read.
Main Story Arc Map
| Arc | Key Location | Goal | Main Cast |
|---|---|---|---|
| The Stolen Wand | Palmira & the opening route | Chase Francis De La Cross after the Wand of Kinan is stolen | Lloyd, the 5th Infantry |
| The Pursuit | The lands of Astonishia | Recruit early companions and follow Francis's trail | Ylenne, Rudoug, party recruits |
| The Elven Conflict | The elf kingdom of Ferarin | Understand the dying Life Tree and Queen Brimhild's plan | Jenas, Brimhild, Herzo |
| The Finale | The road to the final confrontation | Stop the Elven Queen and see each character's path end | The full party |
Arc Breakdowns
The Opening
The theft of the Wand of Kinan sets everything in motion
Building the Party
Companions join as the pursuit winds through Astonishia
The Elven Conflict
The Life Tree, Queen Brimhild and Francis's grand plan
The Finale
Stop the Elven Queen and see duty through
Core Mechanics
The walkthrough follows the story's natural chapter structure rather than an open world. Each step is anchored to a clear objective — tracking Francis De La Cross, entering the regions of Astonishia, reaching Ferarin — so the guides can tell you exactly where to go next and what triggers the next scene. Between objectives the game opens up short exploration windows where you can shop for equipment, use consumables and, most importantly, talk to villagers to find optional mercenaries and hidden dialogue. The battle encounters that punctuate each chapter are covered with strategy notes per fight, and the guides mark spoiler-heavy sections so newcomers can skim summaries while completionists read everything.
Advantages
A chapter-structured walkthrough removes the two biggest friction points of a linear JRPG: being lost and being underprepared. Each guide tells you where to go, who to speak to and what fight is coming, so you never wander aimlessly or stumble into a boss with an unleveled party. The arc-based presentation also helps you follow the story properly — the prejudice between Palmira and Ferarin, the century-old death of the Life Tree and the true weight of Francis's scheme all land better when you understand the order of events. Spoiler-conscious readers get the same benefit: each arc guide separates story context from spoiler detail.
Challenges
Because the western version of Astonishia Story has not launched, walkthrough details are built from the story as documented across official announcements, historical coverage of the 1994 original and the PSP remake, and the Korean 2025 release. Exact chapter counts, battle layouts and item placements in the western build may differ, and anything described numerically should be treated as approximate until the game is playable in the West. The overall arc — the stolen Wand of Kinan, the pursuit, the elven conflict and the finale — is stable, but chapter-by-chapter specifics belong to the launch-day update of these guides. Use the walkthrough now to plan your route, recruit leads and shopping windows; after launch, revisit each chapter page as the community confirms exact enemy counts and item drops for the 2027 build.
Frequently Asked Questions
How long is Astonishia Story?+
Do I need to play the 1994 original first?+
Are there multiple endings?+
Is the story connected to Crimson Gem Saga?+
Quick Tips
Follow the arc guides in order — the pursuit, the elven conflict and the finale build on each other, and skipping ahead spoils the story's best reveals for no gameplay benefit. The walkthrough is structured around the narrative arcs, so each guide assumes you completed the previous one. If you are stuck, read only the section for your current objective instead of scrolling ahead and ruining a twist.
Use the exploration windows between chapters to visit shops and talk to every villager; optional mercenaries and useful hints hide in exactly those quiet moments. The game's linear structure gives you deliberate downtime, and rushing past it means missing both recruits and shop upgrades. Treat every quiet segment as a shopping-and-dialogue checklist before the next dungeon pulls you forward.
Revisit earlier regions when the story expects a stronger party — the game rewards a little backtracking for items, dialogue and context before the difficulty climbs. New shops and conversations unlock as the plot progresses, so an old town is not a dead end. Use the chapter notes in the walkthrough to know when a detour is worthwhile instead of wandering aimlessly.
Before the finale, review the Combat and Characters hubs to confirm your lineup covers range, healing and frontline durability for the hardest fights. The final chapters assume you have used the whole party, so bench any recruit you never learned to play. Stock up on consumables, update your gear, and make a fresh save before entering the last dungeon — the difficulty curve is not gentle there.
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